<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-8959935548662418562</id><updated>2012-02-22T10:17:04.498+01:00</updated><title type='text'>Virtual Goods Ticker</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://www.virtualgoodsticker.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default'/><link rel='alternate' type='text/html' href='http://www.virtualgoodsticker.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default?start-index=26&amp;max-results=25'/><author><name>Heiner</name><uri>http://www.blogger.com/profile/09520563824611073104</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>338</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-8959935548662418562.post-4103042719154843206</id><published>2012-02-21T10:16:00.000+01:00</published><updated>2012-02-22T10:17:04.508+01:00</updated><title type='text'>FUTURE OF SOCIAL GAMING: US Social Gaming Market Will Grow To $5 Billion+ By 2015</title><content type='html'>&lt;span &gt;Business Insider: &lt;a href="http://www.businessinsider.com/future-of-social-gaming-us-social-gaming-market-will-grow-to-5-billion-by-2015-2012-2"&gt;"We believe paying users will go from 4% to 10% of all players and average gross bookings per paying user will increase as well. "&lt;/a&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8959935548662418562-4103042719154843206?l=www.virtualgoodsticker.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/4103042719154843206'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/4103042719154843206'/><link rel='alternate' type='text/html' href='http://www.virtualgoodsticker.com/2012/02/future-of-social-gaming-us-social.html' title='FUTURE OF SOCIAL GAMING: US Social Gaming Market Will Grow To $5 Billion+ By 2015'/><author><name>Heiner</name><uri>http://www.blogger.com/profile/09520563824611073104</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8959935548662418562.post-7790000781302789080</id><published>2012-02-14T09:27:00.000+01:00</published><updated>2012-02-15T09:28:07.251+01:00</updated><title type='text'>Plimus Survey Finds Virtual Gifts Top Everyone's List This Valentine's Day</title><content type='html'>&lt;span &gt;San Francisco Chronicle: &lt;a href="http://www.sfgate.com/cgi-bin/article.cgi?f=/g/a/2012/02/14/prweb9193227.DTL"&gt;"overall market for virtual goods in the United States is projected to reach $2.9 billion in 2012. This is an increase of $2.2 billion from 2011 and $1.6 billion from 2010. Sales of virtual goods have increased consistently year-over-year as virtual goods and services become more abundant and consumers' accessibility to them has become easier and more frictionless"&lt;/a&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8959935548662418562-7790000781302789080?l=www.virtualgoodsticker.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/7790000781302789080'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/7790000781302789080'/><link rel='alternate' type='text/html' href='http://www.virtualgoodsticker.com/2012/02/plimus-survey-finds-virtual-gifts-top.html' title='Plimus Survey Finds Virtual Gifts Top Everyone&apos;s List This Valentine&apos;s Day'/><author><name>Heiner</name><uri>http://www.blogger.com/profile/09520563824611073104</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8959935548662418562.post-660926121568179700</id><published>2012-02-07T09:27:00.000+01:00</published><updated>2012-02-15T09:27:50.148+01:00</updated><title type='text'>5 trends impacting Facebook's value</title><content type='html'>&lt;span &gt;MSN Money: &lt;a href="http://money.msn.com/top-stocks/post.aspx?post=1870dfc1-4a4e-4ebd-931f-f9f223b3023b"&gt;"Facebook generated around $557 million last year by selling virtual goods on its website"&lt;/a&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8959935548662418562-660926121568179700?l=www.virtualgoodsticker.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/660926121568179700'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/660926121568179700'/><link rel='alternate' type='text/html' href='http://www.virtualgoodsticker.com/2012/02/5-trends-impacting-facebooks-value.html' title='5 trends impacting Facebook&apos;s value'/><author><name>Heiner</name><uri>http://www.blogger.com/profile/09520563824611073104</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8959935548662418562.post-2459582212478373267</id><published>2012-02-02T09:27:00.000+01:00</published><updated>2012-02-15T09:27:33.557+01:00</updated><title type='text'>5 questions about Facebook's IPO</title><content type='html'>&lt;span &gt;Chicago Tribune Business: &lt;a href="http://www.chicagotribune.com/business/ct-biz-0202-facebook-side-20120202,0,4544932.story"&gt;"In its regulatory filing, the company cited industry data projecting that the sale of virtual goods will generate worldwide revenue of $15 billion in 2014, compared with $7 billion in 2010."&lt;/a&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8959935548662418562-2459582212478373267?l=www.virtualgoodsticker.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/2459582212478373267'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/2459582212478373267'/><link rel='alternate' type='text/html' href='http://www.virtualgoodsticker.com/2012/02/5-questions-about-facebooks-ipo.html' title='5 questions about Facebook&apos;s IPO'/><author><name>Heiner</name><uri>http://www.blogger.com/profile/09520563824611073104</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8959935548662418562.post-6805544707883780448</id><published>2011-12-25T09:26:00.000+01:00</published><updated>2012-02-15T09:27:05.275+01:00</updated><title type='text'>Zynga’s Stock Rating Gets A Boost, And So Does Its Traffic</title><content type='html'>&lt;span &gt;TechCrunch: &lt;a href="http://techcrunch.com/2012/01/25/zyngas-stock-rating-gets-a-boost-and-so-does-its-traffic/"&gt;"more than 230 MAU"&lt;/a&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8959935548662418562-6805544707883780448?l=www.virtualgoodsticker.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/6805544707883780448'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/6805544707883780448'/><link rel='alternate' type='text/html' href='http://www.virtualgoodsticker.com/2011/12/zyngas-stock-rating-gets-boost-and-so.html' title='Zynga’s Stock Rating Gets A Boost, And So Does Its Traffic'/><author><name>Heiner</name><uri>http://www.blogger.com/profile/09520563824611073104</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8959935548662418562.post-87412963633498653</id><published>2011-12-18T09:52:00.000+01:00</published><updated>2012-01-20T09:52:15.592+01:00</updated><title type='text'>Katy Perry joins forces with The Sims</title><content type='html'>Washington Post: &lt;a href="http://www.washingtonpost.com/blogs/celebritology/post/katy-perry-joins-forces-with-the-sims/2012/01/18/gIQAWFl88P_blog.html"&gt;"themed in-game content and virtual goods"&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8959935548662418562-87412963633498653?l=www.virtualgoodsticker.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/87412963633498653'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/87412963633498653'/><link rel='alternate' type='text/html' href='http://www.virtualgoodsticker.com/2011/12/katy-perry-joins-forces-with-sims.html' title='Katy Perry joins forces with The Sims'/><author><name>Heiner</name><uri>http://www.blogger.com/profile/09520563824611073104</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8959935548662418562.post-5185033776960868571</id><published>2011-12-17T09:51:00.000+01:00</published><updated>2012-01-20T09:51:56.518+01:00</updated><title type='text'>Zynga Chief Talks IPO</title><content type='html'>The Wall Street Journal: &lt;a href="http://online.wsj.com/article/SB10001424052970204409004577158744071030040.html"&gt;"was on track for one of the hottest initial public offerings of 2011 ...Now he wants to show the hype was justified"&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8959935548662418562-5185033776960868571?l=www.virtualgoodsticker.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/5185033776960868571'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/5185033776960868571'/><link rel='alternate' type='text/html' href='http://www.virtualgoodsticker.com/2011/12/zynga-chief-talks-ipo.html' title='Zynga Chief Talks IPO'/><author><name>Heiner</name><uri>http://www.blogger.com/profile/09520563824611073104</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8959935548662418562.post-5387501406194450517</id><published>2011-12-16T09:51:00.000+01:00</published><updated>2012-01-20T09:51:36.199+01:00</updated><title type='text'>Zynga IPO opens at top of price range</title><content type='html'>Financial Times: &lt;a href="http://www.ft.com/intl/cms/s/0/fdbed200-2770-11e1-864f-00144feabdc0.html#axzz1ggo2LcFp"&gt;"Stephanie Chang, analyst at Renaissance Capital: Zynga has a tangible revenue stream in place"&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8959935548662418562-5387501406194450517?l=www.virtualgoodsticker.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/5387501406194450517'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/5387501406194450517'/><link rel='alternate' type='text/html' href='http://www.virtualgoodsticker.com/2011/12/zynga-ipo-opens-at-top-of-price-range.html' title='Zynga IPO opens at top of price range'/><author><name>Heiner</name><uri>http://www.blogger.com/profile/09520563824611073104</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8959935548662418562.post-2253372565789581301</id><published>2011-12-15T09:50:00.000+01:00</published><updated>2012-01-20T09:51:15.897+01:00</updated><title type='text'>What To Expect From The Zynga IPO</title><content type='html'>San Francisco Chronicle: &lt;a href="http://www.sfgate.com/cgi-bin/article.cgi?f=/g/a/2011/12/15/investopedia67875.DTL"&gt;"earns 95% of its income from its $969 million in sales of virtual goods"&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8959935548662418562-2253372565789581301?l=www.virtualgoodsticker.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/2253372565789581301'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/2253372565789581301'/><link rel='alternate' type='text/html' href='http://www.virtualgoodsticker.com/2011/12/what-to-expect-from-zynga-ipo.html' title='What To Expect From The Zynga IPO'/><author><name>Heiner</name><uri>http://www.blogger.com/profile/09520563824611073104</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8959935548662418562.post-274966066043421290</id><published>2011-12-01T09:50:00.000+01:00</published><updated>2012-01-20T09:50:55.837+01:00</updated><title type='text'>Paying for pixels</title><content type='html'>The Economist: &lt;a href="http://www.economist.com/node/21541163"&gt;"Turbine: LOTRO .. moved to [free2play] .. revenue .. tripled"&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8959935548662418562-274966066043421290?l=www.virtualgoodsticker.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/274966066043421290'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/274966066043421290'/><link rel='alternate' type='text/html' href='http://www.virtualgoodsticker.com/2011/12/paying-for-pixels.html' title='Paying for pixels'/><author><name>Heiner</name><uri>http://www.blogger.com/profile/09520563824611073104</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8959935548662418562.post-7723368612389207353</id><published>2011-11-28T12:33:00.000+01:00</published><updated>2011-11-29T12:33:43.148+01:00</updated><title type='text'>Real Money for Virtual Coin</title><content type='html'>technologyreview: &lt;a href="http://www.technologyreview.com/business/39040/"&gt;"The research firm In-Stat projects that the global market for such goods will be over $14.6 billion by 2014, more than double its 2010 value"&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8959935548662418562-7723368612389207353?l=www.virtualgoodsticker.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/7723368612389207353'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/7723368612389207353'/><link rel='alternate' type='text/html' href='http://www.virtualgoodsticker.com/2011/11/real-money-for-virtual-coin.html' title='Real Money for Virtual Coin'/><author><name>Heiner</name><uri>http://www.blogger.com/profile/09520563824611073104</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8959935548662418562.post-5601401304160725092</id><published>2011-11-23T12:33:00.000+01:00</published><updated>2011-11-29T12:33:25.987+01:00</updated><title type='text'>Nexon will hold $1.3B IPO</title><content type='html'>Venturebeat: &lt;a href="http://venturebeat.com/2011/11/23/online-gaming-firm-nexons-1-3b-ipo-expected-dec-6-exclusive/"&gt;"Nexon in particular has pioneered the top business model of the day: free-to-play games where people play games for free and pay real money for virtual goods. It’s a growing business: Market researcher Strategy Analytics expects the virtual goods market to grow from $6.8 billion in 2011 to $12.7 billion in 2016."&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8959935548662418562-5601401304160725092?l=www.virtualgoodsticker.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/5601401304160725092'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/5601401304160725092'/><link rel='alternate' type='text/html' href='http://www.virtualgoodsticker.com/2011/11/nexon-will-hold-13b-ipo.html' title='Nexon will hold $1.3B IPO'/><author><name>Heiner</name><uri>http://www.blogger.com/profile/09520563824611073104</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8959935548662418562.post-4376767880170437403</id><published>2011-11-22T12:32:00.001+01:00</published><updated>2011-11-29T12:32:40.144+01:00</updated><title type='text'>Southeast Asian online game market expected to be worth $1 billion by 2015</title><content type='html'>Gamesbeat: &lt;a href="http://venturebeat.com/2011/11/22/southeast-asian-online-game-market-expected-to-be-worth-1-billion-by-2015"&gt;"by 2015 .. effectively double the .. revenues [of] 2011"&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8959935548662418562-4376767880170437403?l=www.virtualgoodsticker.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/4376767880170437403'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/4376767880170437403'/><link rel='alternate' type='text/html' href='http://www.virtualgoodsticker.com/2011/11/southeast-asian-online-game-market.html' title='Southeast Asian online game market expected to be worth $1 billion by 2015'/><author><name>Heiner</name><uri>http://www.blogger.com/profile/09520563824611073104</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8959935548662418562.post-5098857649397654278</id><published>2011-11-22T12:32:00.000+01:00</published><updated>2011-11-29T12:32:21.343+01:00</updated><title type='text'>Free-to-play transition brings seven-fold revenue increase for DC Universe Online</title><content type='html'>Gamesbeat: &lt;a href="http://venturebeat.com/2011/11/22/free-to-play-transition-brings-seven-fold-revenue-increase-for-dc-universe-online/"&gt;"53 percent of this revenue .. by ..console version"&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8959935548662418562-5098857649397654278?l=www.virtualgoodsticker.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/5098857649397654278'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/5098857649397654278'/><link rel='alternate' type='text/html' href='http://www.virtualgoodsticker.com/2011/11/free-to-play-transition-brings-seven.html' title='Free-to-play transition brings seven-fold revenue increase for DC Universe Online'/><author><name>Heiner</name><uri>http://www.blogger.com/profile/09520563824611073104</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8959935548662418562.post-2324650050653488286</id><published>2011-11-06T12:31:00.000+01:00</published><updated>2011-11-29T12:32:03.636+01:00</updated><title type='text'>Farmville' Makers Putting Stock In Virtual Goods</title><content type='html'>NPR: &lt;a href="http://www.npr.org/2011/11/06/142018445/farmville-makers-hope-to-put-stock-in-virtual-goods"&gt;"Sam Hamadeh, CEO of PrivCo .. estimates Zynga is worth $5 billion, others say 20"&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8959935548662418562-2324650050653488286?l=www.virtualgoodsticker.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/2324650050653488286'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/2324650050653488286'/><link rel='alternate' type='text/html' href='http://www.virtualgoodsticker.com/2011/11/farmville-makers-putting-stock-in.html' title='Farmville&apos; Makers Putting Stock In Virtual Goods'/><author><name>Heiner</name><uri>http://www.blogger.com/profile/09520563824611073104</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8959935548662418562.post-8811331155311933215</id><published>2011-11-01T12:31:00.000+01:00</published><updated>2011-11-29T12:31:41.480+01:00</updated><title type='text'>American Express Buys Virtual Currency Company for $30 Million</title><content type='html'>GamePro: &lt;a href="http://www.gamepro.com/article/news/224488/american-express-buys-virtual-currency-company-for-30-million/"&gt;"Virtual transactions in games rake in a staggering total of $7.3 billion globally. It's growing fast. It's only picked up steam as more and more companies are getting into the virtual currency market"&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8959935548662418562-8811331155311933215?l=www.virtualgoodsticker.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/8811331155311933215'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/8811331155311933215'/><link rel='alternate' type='text/html' href='http://www.virtualgoodsticker.com/2011/11/american-express-buys-virtual-currency.html' title='American Express Buys Virtual Currency Company for $30 Million'/><author><name>Heiner</name><uri>http://www.blogger.com/profile/09520563824611073104</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8959935548662418562.post-2346663444673098384</id><published>2011-10-25T11:18:00.000+02:00</published><updated>2011-10-26T11:18:17.591+02:00</updated><title type='text'>Social Virtual Goods Revenues Generated via Mobile Devices to Reach $3bn in 2011 Rising to $4.6bn in 2016</title><content type='html'>MarketWatch: &lt;a href="http://www.marketwatch.com/story/social-virtual-goods-revenues-generated-via-mobile-devices-to-reach-3bn-in-2011-rising-to-46bn-in-2016-2011-10-25"&gt;"A new report from Juniper Research finds that soaring usage of social gaming -- driven largely by the sharp rise in smartphone adoption -- will push the global market for virtual goods bought from mobile social media services from $3 billion this year to $4.6 billion by 2016."&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8959935548662418562-2346663444673098384?l=www.virtualgoodsticker.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/2346663444673098384'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/2346663444673098384'/><link rel='alternate' type='text/html' href='http://www.virtualgoodsticker.com/2011/10/social-virtual-goods-revenues-generated.html' title='Social Virtual Goods Revenues Generated via Mobile Devices to Reach $3bn in 2011 Rising to $4.6bn in 2016'/><author><name>Heiner</name><uri>http://www.blogger.com/profile/09520563824611073104</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8959935548662418562.post-2448246487240614075</id><published>2011-10-25T11:17:00.000+02:00</published><updated>2011-10-26T11:18:01.555+02:00</updated><title type='text'>Four Reasons Why Virtual Goods Make Us Happy</title><content type='html'>Forbes: &lt;a href="http://www.forbes.com/sites/ciocentral/2011/10/25/four-reasons-why-virtual-goods-make-us-happy/"&gt;"eMarketer estimates that virtual goods revenues will reach $653 million in the U.S. this year, up 28% from 2010. Clearly, Americans are hungry for virtual goods."&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8959935548662418562-2448246487240614075?l=www.virtualgoodsticker.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/2448246487240614075'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/2448246487240614075'/><link rel='alternate' type='text/html' href='http://www.virtualgoodsticker.com/2011/10/four-reasons-why-virtual-goods-make-us.html' title='Four Reasons Why Virtual Goods Make Us Happy'/><author><name>Heiner</name><uri>http://www.blogger.com/profile/09520563824611073104</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8959935548662418562.post-2300618487547056090</id><published>2011-10-22T22:35:00.000+02:00</published><updated>2011-10-23T22:35:51.897+02:00</updated><title type='text'>Why World of Warcraft added Pokemon-like battling to Mists of Pandaria</title><content type='html'>Gamesbeat: &lt;a href="http://venturebeat.com/2011/10/22/world-of-warcraft-new-pet-battles/"&gt;"a one-day sale of a unique Celestial Steed mount netted the company over $2 million"&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8959935548662418562-2300618487547056090?l=www.virtualgoodsticker.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/2300618487547056090'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/2300618487547056090'/><link rel='alternate' type='text/html' href='http://www.virtualgoodsticker.com/2011/10/why-world-of-warcraft-added-pokemon.html' title='Why World of Warcraft added Pokemon-like battling to Mists of Pandaria'/><author><name>Heiner</name><uri>http://www.blogger.com/profile/09520563824611073104</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8959935548662418562.post-3948408709184894143</id><published>2011-10-22T12:32:00.000+02:00</published><updated>2011-11-29T12:33:08.978+01:00</updated><title type='text'>€1000 Virtual Item Raises €2 Million In 4 Days</title><content type='html'>Venturebeat: &lt;a href="http://techcrunch.com/2011/11/23/e1000-virtual-item-for-game-raises-e2-million-in-4-days-for-bigpoint"&gt;"Bigpoint, which operates a few free-to-play games, has sold 2000 (and counting) items just in the last few days – for the whopping price of €1000 each."&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8959935548662418562-3948408709184894143?l=www.virtualgoodsticker.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/3948408709184894143'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/3948408709184894143'/><link rel='alternate' type='text/html' href='http://www.virtualgoodsticker.com/2011/10/1000-virtual-item-raises-2-million-in-4.html' title='€1000 Virtual Item Raises €2 Million In 4 Days'/><author><name>Heiner</name><uri>http://www.blogger.com/profile/09520563824611073104</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8959935548662418562.post-3133990428408105955</id><published>2011-09-22T14:33:00.000+02:00</published><updated>2011-09-23T14:33:21.804+02:00</updated><title type='text'>Sony redesigns PlayStation Home as a social gaming hub</title><content type='html'>Gamesbeat: &lt;a href="http://venturebeat.com/2011/09/22/sony-finalizes-redesign-of-playstation-home-as-a-social-gaming-hub/"&gt;"jumping on the big trend in online games: social games with free-to-play business models, where users play for free and pay real money for virtual goods"&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8959935548662418562-3133990428408105955?l=www.virtualgoodsticker.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/3133990428408105955'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/3133990428408105955'/><link rel='alternate' type='text/html' href='http://www.virtualgoodsticker.com/2011/09/sony-redesigns-playstation-home-as.html' title='Sony redesigns PlayStation Home as a social gaming hub'/><author><name>Heiner</name><uri>http://www.blogger.com/profile/09520563824611073104</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8959935548662418562.post-7528517733547796045</id><published>2011-09-20T14:32:00.000+02:00</published><updated>2011-09-23T14:33:03.667+02:00</updated><title type='text'>U.S. virtual goods revenue on Facebook to grow 32 percent to $1.65B in 2012</title><content type='html'>Gamesbeat: &lt;a href="http://venturebeat.com/2011/09/20/u-s-virtual-goods-revenue-on-facebook-to-grow-30-percent-to-1-65b-in-2012/"&gt;" fast-growing virtual goods and social gaming industries that use it are maturing"&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8959935548662418562-7528517733547796045?l=www.virtualgoodsticker.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/7528517733547796045'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/7528517733547796045'/><link rel='alternate' type='text/html' href='http://www.virtualgoodsticker.com/2011/09/us-virtual-goods-revenue-on-facebook-to.html' title='U.S. virtual goods revenue on Facebook to grow 32 percent to $1.65B in 2012'/><author><name>Heiner</name><uri>http://www.blogger.com/profile/09520563824611073104</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8959935548662418562.post-817534666749955652</id><published>2011-09-19T10:28:00.000+02:00</published><updated>2011-09-20T10:28:51.562+02:00</updated><title type='text'>Sony's DC Universe Online now a 'freemium' game</title><content type='html'>Los Angeles Times: &lt;a href="http://latimesblogs.latimes.com/entertainmentnewsbuzz/2011/09/dc-universe-online-now-a-freemium-game.html"&gt;"The move comes as traditional multiplayer online games that charge monthly fees come under economic pressure from social games, which are initially free to play, but sell virtual goods"&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8959935548662418562-817534666749955652?l=www.virtualgoodsticker.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/817534666749955652'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/817534666749955652'/><link rel='alternate' type='text/html' href='http://www.virtualgoodsticker.com/2011/09/sonys-dc-universe-online-now-freemium.html' title='Sony&apos;s DC Universe Online now a &apos;freemium&apos; game'/><author><name>Heiner</name><uri>http://www.blogger.com/profile/09520563824611073104</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8959935548662418562.post-4711004009004923970</id><published>2011-09-14T22:35:00.000+02:00</published><updated>2011-10-23T22:35:23.910+02:00</updated><title type='text'>Facebook is set to pass $4B in revenue this year, thanks to Credits</title><content type='html'>Socialbeat: &lt;a href="http://venturebeat.com/2011/09/20/facebook-revenue-2011/#.ToRTfO3Igd4.mailto"&gt;"Since last year, the amount of money Facebook collects from Credits has more than tripled,"&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8959935548662418562-4711004009004923970?l=www.virtualgoodsticker.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/4711004009004923970'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/4711004009004923970'/><link rel='alternate' type='text/html' href='http://www.virtualgoodsticker.com/2011/09/facebook-is-set-to-pass-4b-in-revenue.html' title='Facebook is set to pass $4B in revenue this year, thanks to Credits'/><author><name>Heiner</name><uri>http://www.blogger.com/profile/09520563824611073104</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-8959935548662418562.post-3356315554966968014</id><published>2011-09-14T21:48:00.000+02:00</published><updated>2011-09-15T21:48:30.339+02:00</updated><title type='text'>Online game subscription revenue declines as sales of virtual goods rise</title><content type='html'>Los Angeles Times: &lt;a href="http://latimesblogs.latimes.com/entertainmentnewsbuzz/2011/09/online-game-subscription-revenue-declinesas-as-sales-of-virtual-goods-rise.html"&gt;"IHS expects revenue from microtransactions to exceed the amount collected from subscriptions ... Zynga alone booked more than $830 million in revenue primarily from microtransactions in 2010"&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8959935548662418562-3356315554966968014?l=www.virtualgoodsticker.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/3356315554966968014'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8959935548662418562/posts/default/3356315554966968014'/><link rel='alternate' type='text/html' href='http://www.virtualgoodsticker.com/2011/09/online-game-subscription-revenue.html' title='Online game subscription revenue declines as sales of virtual goods rise'/><author><name>Heiner</name><uri>http://www.blogger.com/profile/09520563824611073104</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry></feed>
